Characters, dioramas and animation in 3D
Personal, university and production projects: sculpting, retopology, texturing, rigging and animation, mostly in Blender.

Modeling
Real-time knight
Original character with PBR texturing, inspired by the Greenwich armor.
ZBrush · Blender · Substance Painter

Modeling · rigging
Aquila
Semi-realistic character inspired by JRPGs: sculpting, retopology, textures and rigging.
Blender · Substance Painter

Modeling · rigging
Cloud Strife
Stylized version with hand-painted textures, inspired by Arcane.
Blender · Substance Painter

Modeling · rigging
Genichiro and Pichu
Two characters posed as a collectible figure, with hand-painted textures.
Blender · Photoshop · After Effects

Modeling · rigging · Animation
Fishing on the pier
A diorama and original character, from concept art to animation.
Blender

Modeling · rigging · Animation
The Sphinx
A mythological creature sculpted, textured and animated for university.
Blender · Clip Studio Paint · Premiere

Modeling · rigging · Animation · Video game
Easy Cooking
Art direction, character, animation and music for an educational game.
Blender · After Effects · FL Studio

Modeling · Animation · Virtual reality
StarDog
A 360° short film: direction, characters, animation and soundtrack.
Blender · After Effects

Modeling · rigging · Animation
Bubbles and Friends
Set and prop modeling and texturing at La Mar Media Lab for an animated series.
Blender · Substance Painter · Photoshop

Modeling · Set dressing
Safe-savings poster · Fogafín
Modeling, texturing and set dressing of a 3D poster, together with Javier Arango.
Blender · Photoshop

Modeling · Texturing
Fiesta Lab
Characters, vehicles, props and environments modeled and textured at La Mar Media Lab for Fiesta Lab.
Blender · Substance Painter · Photoshop
Illustration
I also draw: digital illustration and concept art