Daniel Maya

Design Engineer · Medellín, Colombia

Hi, I’m Daniel Maya. I design digital products and take them all the way to prototype, from start to finish. I also work in 3D and illustration.

Selected projects ↓

02 — E-commerce

Boardos

An online board-game store, designed from idea to prototype: brand, catalog, recommendation quiz and checkout flow.

  • UX/UI
  • E-commerce
  • Prototype
  • Branding
Open case study →

03 — Mobile app and web

TuHuella

An adoption platform that matches households with shelters based on compatibility.

  • Social good
  • Material 3
  • Research
Open case study →

04 — Mobile app · Redesign

Lecto

An app that supports reading on paper with sessions, progress and a nearby community of readers.

  • Redesign
  • Design system
  • Material 3
Open case study →
danielmaya / portfolio

06 — Responsive website · desktop and mobile · Interactivity

This Portfolio

I designed this portfolio in Figma and brought it to code with Next.js and Claude Code.

  • UX/UI design
  • Portfolio
  • Next.js interactions
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Skills

What I can do

3D modelingResearchBrandingResponsive designDigital illustrationPrototypingTexturingWireframesDesign systemsConcept artModern web pipelineRiggingUsability testingLogos3D animationComponentsAccessibilityUser flowsDigital sculptingIconography2D animationMaterial 3DioramasFigmaBlenderVibecodingUser personasJourney mapsUser interviewsInformation architectureCompetitive analysis

Pick a category to highlight its skills · drag the words · “Organize” sorts them, and pressing it again sends them back to the pile

Tools

  • Figma
  • Illustrator
  • Photoshop
  • After Effects
  • Premiere
  • Framer
  • Claude Code
  • GitHub
  • Blender
  • ZBrush
  • Substance 3D
  • Maya
  • Unreal Engine
  • Unity