I’m a digital entertainment design engineer. I started in 3D and illustration, and today I design digital experiences built around people.
I have professional experience in visual design, 3D modeling and digital communication. I’m driven by empathy and research: understanding what people struggle with and turning it into clear, intuitive interfaces.
Hi, I’m Daniel. I design for the future and for life.
I’m a design engineer from Medellín, Colombia. I’m passionate about art, video games, animals, music (especially alternative rock and instrumental music), animation, the internet, books and film.
I love animals, and my dog Layla, the one on the right in the photo. I enjoy being out in nature and birdwatching; seeing Layla run free in the countryside fills me with joy and calm.
Medellín, ColombiaDesign EngineerMy dog’s name is LaylaBirdwatcher
My story
From the web as a playground to product design
The web
A playground full of possibilities
As a kid I used the family computer more than the TV (dutifully sticking to my allowed hours). I loved virtual worlds like Club Penguin and saw the web as a playground full of possibilities.
Video games
The spark of a calling
Video games have been with me my whole life: first Super Mario Galaxy on the Wii, then Skyrim on the Xbox 360. That interest in virtual experiences led me to study Digital Entertainment Design Engineering at UPB in 2021.
Art
From poster paint to oils
At 7 I started painting with poster paint on canvas in a recreational class at EAFIT. My favorite subject was animals, inspired by the wildlife photography books in the classroom. Over the years I moved on to acrylics and then to oils.
Music and books
Guitar, sagas and soundtracks
I play guitar and compose as a hobby. I mostly read fiction: my favorite saga is A Song of Ice and Fire and my favorite book, The Brothers Karamazov. My love of instrumental music comes from The Lord of the Rings soundtrack.
Why UX/UI
“Leave it better than you found it.”
The philosophy our mothers taught us
My interest in UX/UI grows out of my experiences, my interests and the people around me. I want to contribute to a sustainable future, where technology works for people and not at their expense: the future we imagined as kids, where technology evolved to take care of nature.
Right now
What’s keeping me company these days
On repeat
Bailando triste
Nicolás y Los Fumadores
Como pez en el hielo
0:004:26
Currently reading
Don Quijote de la Mancha
Miguel de Cervantes · Penguin Clásicos
Part one30%
Interests
Video games
Oil painting
Guitar
Songwriting
Alternative rock
Gym
Instrumental music
Animation
Reading
Film
Birdwatching
Nature
Animals
Favorite game
Elden Ring
FromSoftware · 2022
Action RPGOpen world
Movie of the moment
Marty Supreme
Josh Safdie · A24 · 2025
DramaSports
Favorite series
Fullmetal Alchemist: Brotherhood
Bones · 2009–2010 · 64 episodes
AnimeFantasy
My path
From 3D worlds to interfaces
01
Education
2021 – 2025
B.Eng. in Digital Entertainment Design Engineering
Universidad Pontificia Bolivariana · Graduated February 2025
Eight semesters that bring together engineering, design and art. I learned to conceive and produce video games, interactive experiences and animated pieces: 3D modeling and animation, storytelling, programming and game mechanics design, in projects with multidisciplinary teams. That’s where my foundations in visual design, 3D and user-centered experiences come from.
Universidad Pontificia BolivarianaEducation · B.Eng. in Digital Entertainment Design Engineering
2026 – 2027
Master’s in User Experience (UX) and User Interface (UI) Design
Universidad Europea de Madrid · In progress, until October 2027
A 60-ECTS online master’s focused on digital products: user research, concept development, interface design, prototyping, design systems and growth design. It ends with an internship and a final project with a real client and brief.
Universidad Europea de MadridMaster’s · User Experience (UX) and User Interface (UI) Design
02
Design and 3D experience
2018 – 2026
3D modeler and animator
La Mar Media Lab · Jul 2024 — Jul 2026
3D design for “Bubbles & Friends,” a U.S. children’s animated series, and similar productions.
Communication design
Microempresas de Colombia · 2021 — 2023
Graphic design, video editing, 2D animation and illustration for the brand’s social media.
Freelance designer
Independent · 2018 — present
Design commissions for clients such as Fogafín and Microempresas de Colombia, plus 3D and 2D art in digital and traditional media.
Where I’ve workedLa Mar Media Lab · Microempresas de Colombia · Benteveo (artist) · Daniel Maya (designer)
03
Today: UX/UI and design engineering
Present
Design Engineer focused on UX/UI
Medellín, Colombia
I bring my visual and 3D experience to product design: I research, design and prototype interfaces, and take them closer to code. My case studies show that process, from idea to prototype.
Daniel Maya · UX/UI designMy designer brand: a d and an m shaped like a musical note
Certifications
Courses that round out my education
Professional certificate · 8 courses
Google UX Design
Google · Coursera · October 2026
Eight hands-on courses developed by Google that walk through the design process from start to finish: empathizing with users, defining their problems, ideating solutions, creating wireframes and prototypes, and testing designs to get feedback.